Archive for the ‘games’ Category
Drinking games: Signage
Requires
lots of beer atleast 5 crazy friends
Gameplay
Each player picks a sign.(ie grab your lip, grab your ear, when you get good at this game you get creative by pretending to wack off ….).The first player begins by doing his/her sign then any of the other players.That player then does his/her sign then anothers.This game goings on till someone fuck’s up.When they do they must drink then they start over.The key to this game is speed.(Example of a game:Brenda sticks her tongue out then does Tacha’s sing which is cuffing her chin.Tacha in turn cuffs her chin then does Keltie’s sign, grabs her lip…..on and on till someone drinks).
Advanced
You may not deek ( go for ear then go for lip) If your not paying attention and miss someone doing your sign then that is a mess up You may not go to washroom till your drink is gone If you do a sign that does not exist, drink You’ll catch the drift….
Drinking Games:Beer Hunter
I found this little game on the internet. The rules are so easy, a drunk person could understand. All you need for this game is a sixpack, a box, and people to play it with you.
Take one of the cans and shake it. Now I don’t mean just shake it, I meanSHAKE the sucker! Till it’s about to blow up. Then put it in the box with the other cans and mix them around (one person not looking) and then switch them around again (the other person not looking) Basically, nobody knows where it is.
Now, one person picks a can, holds it to his/her head at an angle, and opens it. If it’s not the one, s/he has to drink it. If it is the one, s/he gets a wet head and you can start all over or whatever. Then, if it wasn’t the one, the next player takes one and tries. etc.
Drinking game: King
king uses a standard deck of playing cards. The deck of cards are shuffled and spread down on a table, usually in a circle. In some variations, a cup is placed in the center of the table. The play goes around the table with each player drawing one card at a time. Each card has a different action associated with it, which are listed below.
2) Screw You
Nominate someone to take 2 drinks.
3) Screw Me
Person who turned the card takes 3 drinks.
4) Whores
Females take a drink.
5) Social
Social drink
6) Dicks
All guys must drink.
7) Thumbmaster
Watch for the thumbmaster to put their thumb on the table and follow suit when they do. Last to do it, drinks.
Waterfall
Everyone drinks until the person before them puts their cup down. The card picker is the first to put their cup down.
9) Rhyme
The card picker says a word then each person after rhymes with it. First to mess up drinks.
10) Categories
Player picks a category and other players begin to name items which fit into that category.
J) Back
Person previous to card picker must take a drink.
Q) Questions
Person who turned the card must form anything they say in a question. Others in the game must do the same. First person who does not frame whatever they say in a question must take one drink as punishment.
K) King’s Cup
Take one…. OR…..Person who turned the card quarter-fills the King’s Cup. If he/she turned the 4th King in the deck, they must also drink the contents of the Cup. They are only allowed to take a number of attempts which is equal to the number of Kings drawn throughout the course of the game. For example, if 4 Kings were drawn, 4 attempts would be allowed.
A) Make A Rule
Person who turned the card announces a rule which all players must adhere to before drinking. Penalty for not following the rule is to take a drink.
Drinking Games: Beer 99
An interesting card game involving that “new” math. Mid level buzz factor. Supplies: people, beer, and a deck of cards.
The object of the game is to play cards into a pile and have the value of the pile equal 99. You start off by dealing four cards to each player, then turn the top card over. Play goes around the circle with each person playing a card, mentally keeping track of total value of the pile.
Special cards:
- King
- Kept to avoid drinking or place drinking responsibilities on Someone else, usually used near end of game.
- Four
- used as a skip card when you have none to play, can also be used to skip drinking responsibilities goes.
- Tens
- When in the 90’s, this drops the value of pile by 10, otherwise its a regular card.
Socials occur whenever the total equals a number ending in 9. Special socials on 69 and 71. On special you must drink twice.
Whoever gets hit with 99 must drink 1/2 glass.
After you play a card, draw another from the stack. When out of cards, reshuffle those already played.
Drinking Game: Dice
All you need is beer, people, liquor, and dice.
Roll two dice. Anything that adds up to six (i.e., 2-4, 5-1) or has a six in it (i.e., 6-1, 6-2, 6-2, 6-3, 6-4, 6-5), you drink a “good” gulp of beer. Any time you roll double 2’s, 4’s, or 5’s you drink that many (2, 4, or 5) “good” gulps of beer (you can modify this to just one “gulp” on doubles). If you roll double 3’s you are penalized twice, for getting doubles and adding up to six. Thus four “good” gulps (or 2 if you play the modified rules). The killer is double 1’s or double 6’s. For this you do a SHOT of your favorite poison (i.e. JD, Southern Comfort, tequilla, etc). Lastly, you continue rolling until you get something that you don’t drink on (i.e., 1-2, 1-3, 1-4, 1-5, 2-3, 2-5, 3-4, 3-5, 4-5). If you roll the dice off the table, you are also rewarded with a gulp of beer.
Beer Pong!!!
This is my favorite drinking game of all time!
The materials you need for this game are some cups of beer, a ping pong ball, and a table. The game is best played with either two people or two teams of two.
Arrange the cups of beer on either side of the table like you are setting up bowling pins. You should have at least six cups on both sides. Each team takes a turn by trying to get the ping pong ball into the other team’s cups. If they succeed the other teams must drink that cup. The cup is then removed and the rest of the cups are rearranged so that they are close to each other. Each team alternates turns like this.
When all the cups on one side have been cleared the team that cleared them wins and the other teams must finish any cups remaining on the winning team’s side.
Drinking Games: Spinners
A physically and mentally “challenging” game. Low buzz factor. Supplies: people, beer, and a quarter.
A group of people sit around a flat table with one quarter. One person takes the quarter and stands it on edge on the table, holding it with the end of his/her finger. with his other hand, (or with the same hand holding the quarter), he hits the quarter, causing it to spin (like a top) across the table.
Immediately after “spinning” the quarter, he/she calls the name of someone else sitting at the table. This person must then do one of two things:
- ) stop the quarter from spinning by capturing it (still on edge) with the tip of his/her index finger.
- ) hit the quarter using his/her finger so that it continues to spin on edge; after which they call someone else’s name. If the person who “spins” the quarter causes the quarter to spin off the table when they hit it, he/she must take a drink.
If the quarter stops spinning and lands flat before the “receiver” manages to catch or spin the quarter, he/she must drink, and the original “spinner” gets to spin the quarter again.
Rules can also be added regarding such things as if the quarter stops, who drinks when it is heads, or when tails.
Personality Guide Based on Drinks
Before you order a drink in public, you should read this!
Seven New York City bartenders were asked if they could nail a woman’s
personality based ON what she drinks. Though interviewed separately,
they concurred on almost all counts. The result:
Drink: Beer
Personality: Causal, low-maintenance; down to earth.
Your Approach: Challenge her to a game of pool.
Drink: Blender Drinks
Personality: Flaky, whiny, annoying; a pain in the ass.
Your Approach: Avoid her, unless you want to be her cabana boy.
Drink: Mixed Drinks
Personality: Older, more refined, high maintenance, has very picky
taste; knows EXACTLY what she wants. Your Approach: You won’t have to
approach her. If she’s interested, she’ll send YOU a drink.
Drink: Wine (does not include White Zinfandel)
Personality: Conservative and classy; sophisticated yet giggles. Your
Approach: Tell her you love to travel and spend quiet evenings with
friends.
Drink: White Zinfandel
Personality: Easy; thinks she is classy and sophisticated, actually she
has NO clue. Your Approach: Make her feel smarter than she is…this
should be an easy target.
Drink: Shots
Personality: Likes to hang with frat-boy pals and looking to get totally
drunk … and naked.
Your Approach: Easiest hit in the joint. You have been blessed. Nothing
to do but wait, however, be careful not to make her mad!
Drink: Tequila
No explanations required — everyone KNOWS what happens here.
THEN, there is the MALE addendum —-
The deal with guys is, as always, very simple and clear cut:
Domestic Beer: He’s poor and wants to get laid.
Imported Beer: He likes good beer and wants to get laid.
Wine: He’s hoping that the wine will give him a sophisticated image to
help him get laid.
Whiskey: He doesn’t give a damn about anything but getting laid.
Tequila: He is thinking he has a chance with the toothless waitress.
White Zinfandel: He’s gay.
http://www.anvari.org/fun/Gender/Personality_Guide_Based_on_Drinks.html
Drinking Game: Anchor Man
Rules: Two teams sit on opposite sides of a table and try to get a quarter into a full pitcher of beer. To start the game flip a coin, and have a team call heads or tails in the air. If correct that team starts. Each team member shoots a quarter, trying to make it land in the pitcher. Each player only shoots once per turn even if they are successful in puttingthe quarter in the pitcher. Once everyone on the team shoots, the other team now shoots in order. The first team to put all 4 of their quarters in the pitcher is the winner. This means the losing team has to drink the contents of the pitcher (usually 4-5 beers depending on the size of the pitcher) But before they drink, the winning team has to pick someone to be the “ANCHORMAN”. The anchorman must drink last and finish the remaining beer, whether it is just a sip or the whole pitcher. Teammates of the anchorman must drink first and decide how much they leave for the anchorman. While drinking, the teammates cannot take their lips off of the pitcher. If they do, they must pass the pitcher to the next person. The anchorman can take his lips off of the pitcher but has a 2 minute time limit to finish the pitcher. Once he finishes the pitcher, fill it up again and play the game once more. When we play this game we usually have a wide variety of beer that gets poured into the pitcher to make it even nastier. Our rivalries get so intense sometimes that we actually “let the anchorman go dry”. We have had situations where our heavier drinkers have finished a full pitcher of beer alone, but that was back in the college days. On a scale of 1-10 on the heavy drinking meter I would rate Anchorman a 10. It was not unusual to play this game and finish 15-20 pitchers in a night.
Tip the Cup
Rules: This is basicly a drinking relay race, so you need to make two teams. It is fun when you can get about 4 or 5 people on each team. Find something with a ledge on it (ie. table) and get a plastic cup for each player. Pour about a shot of beer in it – or if you are feeling frisky fill it half way up. Once all this is done, the first person on each team needs to chug what is in their cup, then they need to put it back on the table sitting it correctly. They then must flip it over where the top of the cup is now sitting on the table, without ever actually picking it up and putting it like that. Once the cup is sitting on the table upside down, it works as a tag and the next person on your team can go. The team that can chug and flip their cups over the fastest wins. This is a very fun and easy game to play. Once everyone begins feeling “good” it is halarious to play and watch.
Leave a Comment
Leave a Comment
Comments (1)