Archive for the ‘drinking games’ Category

Beer Game: Brain Damage

A fantastic game. Undoubtedly when you first explain this game, people give blank stares and are confused, but after a quick round, everyone usually gets the hang of things. You’ll need a deck of cards with all 8’s, 9’s and the red 10’s removed, people, and the ever-important beer. The buzz factor starts out low, but with lots of people, dealing last can be dangerous at best.

The ranks of the cards are:

Face cards: .5 points
Aces 1.0 point
2-7 face value
10’s wild

The game is played just like BlackJack but to 7.5 points.

First, lay out all cards face down; everyone “cuts for deal”. Highest card deals first (10 would be 7.5, 7 is very good). Deal will go from highest draw to lowest. Very important: you cannot leave the game until after you have dealt. That’s why dealing first is great, dealing last has been known to result in “Brain Damage.”

Dealer takes deck, deals one card face down to first player, one card face down to self. Player looks at card, then bets any amount of beer, a large shot glass is usually a good limit.

Player keeps first card face down, and can take as many hits as he wants. If he goes over 7.5, he must announce that fact, and then drink the bet. If not, when he stops, dealer turns over his card, and then hits until he thinks he has the player beat. If dealer busts, he drinks the bet.

When the dealer is satisfied with his hand, the player turns over his card. Lower total drinks. Ties mean player drinks. The dealer then goes to the next player, repeating the process until the deck is exhausted.

If the player gets a “five card charlie” (5 cards, not busted), he wins immediately, dealer cannot draw, dealer loses even with a 10 in hand. If player draws to 7.5, dealer can of course try to tie (win).

If the dealer begins dealing with six or less cards, the penalty is to deal again. With six or less cards, dealer lays them face down, the player bets, they both draw a card, loser drinks (tie == player drinks). Play continues until everyone has dealt.

Drinking games: Signage

Requires

lots of beer atleast 5 crazy friends

Gameplay

Each player picks a sign.(ie grab your lip, grab your ear, when you get good at this game you get creative by pretending to wack off ….).The first player begins by doing his/her sign then any of the other players.That player then does his/her sign then anothers.This game goings on till someone fuck’s up.When they do they must drink then they start over.The key to this game is speed.(Example of a game:Brenda sticks her tongue out then does Tacha’s sing which is cuffing her chin.Tacha in turn cuffs her chin then does Keltie’s sign, grabs her lip…..on and on till someone drinks).

Advanced

You may not deek ( go for ear then go for lip) If your not paying attention and miss someone doing your sign then that is a mess up You may not go to washroom till your drink is gone If you do a sign that does not exist, drink You’ll catch the drift….

Nemo

What you need:

2 shot glasses, a couple of quarters,4 or more people,7 cups, and an unlimited amount of beer.

 

 How to play

 First: you put 6 of the cups in a circle with a 1/4 cup of beer in all of them. The 7th cup is the nemo cup. You fill this cup all the way up and place it in the middle of the circle. After the cups are filled you get in a circle with the 2 shot glasses on opposite sides of the table. To begin the game, the people with the shot glasses bounce a quarter into the shot glass. Once they do so, they pass the glass and the quarter to the left. You keep doing this until someone still bouncing the quarter in the glass gets jumped. Once they get skipped they drink one of the cups in the circle(not the nemo cup). If you make it your first try, you can pass it either way but once you don’t make it first try, it always passes left. The object is to last as long as you can without “Tapping Out”.
Finally, the NEMO CUP: If you have the shot glass and you are feeling lucky, you can say Nemo then (someones name your playing with). You can do this any time during the game once you have possession of the glass.
Example: Say your playing with kehl, james, ryan , jim. If jim is feeling lucky he can say “NEMO KEHL” and then bounce the quarter into the glass. If he makes it first try, then kehl has to drink the “nemo cup”. If jim misses that shot, then he must drink the nemo cup and the game continues…meanwhile the other glass is being passed and you must drink your beer before you shoot. Once a cup is finished, then it must be refilled A.S.A.P because they r gna go fast.

 

Drinking Game:drug dealer

Players should sit in a circle. Get as many cards as there are players for Drug Dealer. There should be one ace and one king mixed with the cards.

Any other cards will determine the the boot factor, so use lower value cards for less alcohol consumption, and vice-versa.

1. Mix up cards and distribute one to each player. Players look only at their own card. The player with the ace is the drug dealer and the person with the king is the cop.

2. The drug dealer must discreetly wink at any other player. Any player who sees the wink must then say “The deal has been made.” The cop then identifies his/her self, and it is up to them to determine who the dealer is.

Note: If the cop sees the wink, the drug dealer must drink for 5 seconds. Play is restarted.

3. For each wrongly guessed player, the cop must drink the value on that players card. That card can then be removed.

4. When the cop guesses correctly, the drug dealer must drink the number of the remaining cards left between players.

5. The game is restarted once the drug dealer has been identified.

Drinking Games:Beer Hunter

I found this little game on the internet. The rules are so easy, a drunk person could understand. All you need for this game is a sixpack, a box, and people to play it with you.

Take one of the cans and shake it. Now I don’t mean just shake it, I meanSHAKE the sucker! Till it’s about to blow up. Then put it in the box with the other cans and mix them around (one person not looking) and then switch them around again (the other person not looking) Basically, nobody knows where it is.

Now, one person picks a can, holds it to his/her head at an angle, and opens it. If it’s not the one, s/he has to drink it. If it is the one, s/he gets a wet head and you can start all over or whatever. Then, if it wasn’t the one, the next player takes one and tries. etc.

Drinking game: King

king uses a standard deck of playing cards. The deck of cards are shuffled and spread down on a table, usually in a circle. In some variations, a cup is placed in the center of the table. The play goes around the table with each player drawing one card at a time. Each card has a different action associated with it, which are listed below.

2) Screw You
Nominate someone to take 2 drinks.

3) Screw Me
Person who turned the card takes 3 drinks.

4) Whores
Females take a drink.

5) Social
Social drink

6) Dicks
All guys must drink.

7) Thumbmaster
Watch for the thumbmaster to put their thumb on the table and follow suit when they do. Last to do it, drinks.

8) Waterfall
Everyone drinks until the person before them puts their cup down. The card picker is the first to put their cup down.

9) Rhyme
The card picker says a word then each person after rhymes with it. First to mess up drinks.

10) Categories
Player picks a category and other players begin to name items which fit into that category.

J) Back
Person previous to card picker must take a drink.

Q) Questions
Person who turned the card must form anything they say in a question. Others in the game must do the same. First person who does not frame whatever they say in a question must take one drink as punishment.

K) King’s Cup
Take one…. OR…..Person who turned the card quarter-fills the King’s Cup. If he/she turned the 4th King in the deck, they must also drink the contents of the Cup. They are only allowed to take a number of attempts which is equal to the number of Kings drawn throughout the course of the game. For example, if 4 Kings were drawn, 4 attempts would be allowed.

A) Make A Rule
Person who turned the card announces a rule which all players must adhere to before drinking. Penalty for not following the rule is to take a drink.

Beer Chess

PLAYING THE GAME

Beer chess is played with beer, a lot of beer. One side uses Light Beer (white), the other side uses regular (black) of the same brands. (see list below) Our research and development team has concluded that one can expect a standard Beer Chess game to last up to five hours, assuming neither player passes out. Intermissions, however, may be declared on a bilateral basis.

BOARD CONSTRUCTION

As you may have realized, this game requires a big board. While beer chess boards are now commonplace in Jackman, in other places their availability is still limited.
Again, our R+D team has arrived at a clever solution: Bathroom tiles-large white bathroom tiles. Placed on a darker table at regular intervals, one can quickly construct a professional looking Beer Chess set. For and even cheaper board, cardboard coasters, available at most bars, serve as impromptu, portable boards.

PIECES

  White: Black:
8 pawns: Bud Lights (8oz can) Budweiser (8oz cans)
2 Rooks: Miller Light (12oz can) Miller Genuine Draft (12 oz Can)
2 Knights: Busch Light (12 oz Can) Busch (12 oz Cans)
2 Bishops: Coors Light (12 oz Can) Coors (12 oz Cans)
Queen: Michelob Light (Bottle) Michelob (Bottle)
King: Bud Light (Bottle) Budweiser (Bottle)

STANDARD RULES

  1. When one moves a piece, one must sip from the piece moved.
  2. When one’s piece is captured, one must drink the entire piece.
  3. Castling requires two sips: one from the King, one from the Rook
  4. En passent requires only one sip (as in a standard pawn move)
  5. When one’s pawn reaches the eighth rank, and is exchanged for a queen (or other piece), one’s opponent must drink the remainder of the pawn.
  6. Once a piece is sipped, that piece must be moved. (taking back moves is not allowed)
  7. One may take as long as one wants to drink a captured piece, but the piece must be quickly consumed when a second piece is captured.
  8. After each exchange of pieces, the players must toast each other’s health with the exchanged pieces.
  9. When one is put in check, one must sip from the King.
  10. Passing out constitutes a resignation.
  11. A player may not go the the bathroom before his move.
  12. When one is checkmated, one must drink:
    1. The remainder of one’s King
    2. The remainder of opponent’s King
    3. The remainder of one’s pieces.

    (That’s a lotta beer)

Drinking Games: Beer 99

An interesting card game involving that “new” math. Mid level buzz factor. Supplies: people, beer, and a deck of cards.

The object of the game is to play cards into a pile and have the value of the pile equal 99. You start off by dealing four cards to each player, then turn the top card over. Play goes around the circle with each person playing a card, mentally keeping track of total value of the pile.

Special cards:

King
Kept to avoid drinking or place drinking responsibilities on Someone else, usually used near end of game.
Four
used as a skip card when you have none to play, can also be used to skip drinking responsibilities goes.
Tens
When in the 90’s, this drops the value of pile by 10, otherwise its a regular card.

Socials occur whenever the total equals a number ending in 9. Special socials on 69 and 71. On special you must drink twice.

Whoever gets hit with 99 must drink 1/2 glass.

After you play a card, draw another from the stack. When out of cards, reshuffle those already played.

Drinking Game: Dice

All you need is beer, people, liquor, and dice.

Roll two dice. Anything that adds up to six (i.e., 2-4, 5-1) or has a six in it (i.e., 6-1, 6-2, 6-2, 6-3, 6-4, 6-5), you drink a “good” gulp of beer. Any time you roll double 2’s, 4’s, or 5’s you drink that many (2, 4, or 5) “good” gulps of beer (you can modify this to just one “gulp” on doubles). If you roll double 3’s you are penalized twice, for getting doubles and adding up to six. Thus four “good” gulps (or 2 if you play the modified rules). The killer is double 1’s or double 6’s. For this you do a SHOT of your favorite poison (i.e. JD, Southern Comfort, tequilla, etc). Lastly, you continue rolling until you get something that you don’t drink on (i.e., 1-2, 1-3, 1-4, 1-5, 2-3, 2-5, 3-4, 3-5, 4-5). If you roll the dice off the table, you are also rewarded with a gulp of beer.

Beer Pong!!!

This is my favorite drinking game of all time!

The materials you need for this game are some cups of beer, a ping pong ball, and a table. The game is best played with either two people or two teams of two.

Arrange the cups of beer on either side of the table like you are setting up bowling pins. You should have at least six cups on both sides. Each team takes a turn by trying to get the ping pong ball into the other team’s cups. If they succeed the other teams must drink that cup. The cup is then removed and the rest of the cups are rearranged so that they are close to each other. Each team alternates turns like this.

When all the cups on one side have been cleared the team that cleared them wins and the other teams must finish any cups remaining on the winning team’s side.

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